Auto Expo 2016

An interactive installation demonstrating the combi brake system developed by Honda introduced in their 2-wheelers in india.

The installation was setup during Auto Expo 2016 in India at Honda's Stall and was experienced by thousands of visitors.

Time Duration : 2 weeks

Display Duration : 5 days

Client : Desmania + Honda

Services: Environment Design, Game Design, Creative Coding and Embedding Electronics within the Vehicle, UX

Challenges:

Being a commercial Interactive installation in a major Expo in India , the experience was designed to engage a wide range of audience. The experience was designed to last for around 1 minute per user, and had to be robust enough to survive heavy usage.

Screenshot from the environment _ 1
Screenshot from the environment _ 1
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Screenshot from the environment _ 2
Screenshot from the environment _ 2
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Visitors trying out the installation setup_4
Visitors trying out the installation setup_4
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Visitors trying out the installation setup_3
Visitors trying out the installation setup_3
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Visitors trying out the installation setup_2
Visitors trying out the installation setup_2
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Screenshot from the environment _ 5
Screenshot from the environment _ 5
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Visitors trying out the installation setup_1
Visitors trying out the installation setup_1
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Screenshot from the environment _ 4
Screenshot from the environment _ 4
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Screenshot from the environment _ 3
Screenshot from the environment _ 3
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Contributors

Concept: Desmania Design
Environments, Flow and Game: Abhinav Mishra
Electronics: Vinay hasija
Code: Abhinav Mishra
Design and Execution : Abhinav Mishra + Vinay Hasija + Desmania Design

Platform:

Arduino +  Unity

Other works :

Cycle pe Gokarna :

Interactive installation where the visitor interacts with various representations of a south Indian temple town through a bicycle 

Antariksha Sanchar:

A point and click adventure inspired by the dream theorems of prodigious mathematician Srinivasa Ramanujan, and originating from an opera by the classical dancer Jayalakshmi Eshwar. The game is co-produced with the support of  Quicksand Gameslab, Unbox and BLOT!.